SWTOR: Casual fun with glowbats in the classic mythos of Star Wars

I am enjoying Star Wars: The Old Republic quite a lot. I have been looking for an MMO since I quit Eve Online a while back, and bailed on World of Warcraft after the disastrous Cataclysm expansion. I think I have found my MMO at last.

I am a casual gamer. Period. I can’t and I don’t devote hours everyday to game play. I’m a writer and a publisher so gaming has a back seat. No problem. But finding an enjoyable game I can return to when I have a few free hours is a nice change. For the record, I do not like the mythos of Star Wars. In point of fact I absolutely despise it. I think Lucas is a hack and he proved it in his ridiculous and ill-fated attempt to channel Joseph Campbell’s hero mythology with his Star Wars arc.

From my perspective, because of how I feel about the original mythos, I cannot review this game without looking at the movies. As for them, the only one I can watch without puking is The Empire Strikes Back and that’s Lucas wasn't always a hack writer and director. He did make the excellent SF movie THX 1138.for a very good reason: it was written by Leigh Brackett, a real science fiction writer. Lucas views SF as background furniture for his story. He has no real love and appreciation for the history and canon of classic SF. It’s just a cartoon backdrop to him. Okay, I give him credit for the movie THX 1138.  But that was when he was young and hungry and his creativity was at an all time high. Star Wars? At the core it’s about a mass murderer (Darth Vader) who apologizes in the last reel and that makes everything all right and magically transforms him into a sympathetic character who finds final redemption and forgiveness.Think about that a moment. Try getting that story published in Analog or Asimov’s or any top flight SF magazine today. Hell, try getting that story published in the bad old days of SF pulp. Even worse, it’s a perverse parody (if not a downright misunderstanding) of what Joseph Campbell’s work in comparative mythology was all about.

So there’s that. But, what about the game itself? It is Star Wars after all and our characters run around with glowbats and operate within the trappings of the classic mythos with the force and Sith and whatnot. Well, as a game it’s quite entertaining. Are there problems with the game? Yes, there are. I see video artifacts sometimes, and one or two of the quests I have come across are definitely bugged. But I have not experienced any game breaking bugs so far. I do very little PVP other than the battle zones so I can’t speak for those servers. I hear there are ability timing issues and global cooldown problems. I haven’t experienced them but that’s not to say they don’t exist.  But it does appear Bioware is involved and engaged and working to correct the biggest problems with the game. They released a big patch yesterday with more content and fixes to come. They’re not ignoring the game and problems inherent within the game like Age of Conan did.

WOW has been around a long time in terms of MMOs. It’s pretty polished. Therefore, since SWTOR is only about a month old I discount the angst and tears and pearl clutching from whiners and self-indulgent WOW fanbois on the Star Wars forum. One suspects they would be unhappy with everything less than instant gratification anyway. If you just go by the forums you might think the game was a broken, buggy mess. It’s not. There are problems. They are being addressed by Bioware.

Then again maybe I am a little more forgiving because I used to play Age of Conan and Star Trek: Online. And those games are still a buggy mess.

Speaking for myself I bought a six-month subscription to this game because of my style of casual play. I wasn’t the only one. This game has already sold over a million units. It’s had a very fast start. But a six-month sub will give me enough time to level my toon and maybe start one or two more. As a writer I do love the story-driven arc of the leveling process. I think it’s very well done and it would be hard for me to ever go back to WOW and read quest text. And this coming from me, someone who always said the WOW quest text was very well written.

Finally, as far as comparisons go,  SWTOR never promised to be a WOW-killer or anything of the kind. To be fair the only thing that can kill WOW is Blizzard. Just like the only thing that can kill SWTOR is Bioware. But SWTOR is engaging and fun without being too serious like Eve Online. It’s darn near perfect for the casual gamer. If you want hardcore SF gaming, play Eve Online. I still plan to return to Eve now that they’ve brought back ship spinning. But I may wait until I get my new computer, it will make the transition that much easier.

All I have left to say about SWTOR is if someone like me who has never liked the Star Wars mythos can find something enjoyable in this game, then maybe you, too, should give it a look. I think you will be pleasantly surprised and have a lot of fun swinging your glowbat and busting heads.

I’m on Soresu server and the name of my Jedi Consular Sage is Gaella. Come find me and we’ll do a quest line together and kill some Sith.  🙂

Enjoyable game so far, good story line.

Edit: Sorry about many of the grammatical errors in this review. I am having problem with my vision today. As close friends of mine know, the Lasik surgery I had some years back did more harm than good, and there have been recurring problems from time to time. Thanks for your patience and understanding. –KMH

6 Replies to “SWTOR: Casual fun with glowbats in the classic mythos of Star Wars”

  1. So sorry about your recurring vision issues. I had hear previously that Lasik surgery is not all it is cracked up to be. Sending up vibes for your optical improvement. I enjoyed the illustrations you posted here today very much. I am TOTALLY not a gamer, but I tend to be a George Lucas fan: sorry! I just like all the allegorical stuff in the StarWars trilogy. I AM a Trekkie, also. Just a pushover for space stuff, I guess. Maybe my summer in an astronomy lab setting at the age of 19 warped me (sorry about the double entendre!) forever?

  2. Excellent read! I followed you…somewhere…from the SWTOR forums because of an intelligent remark you had made. Even more interesting that you write SF and fantasy, love both those genres. I’ll have to bookmark you.

  3. Having played KOTOR years ago (the predecessor to this game), I have long preferred Bioware’s interpretation of the Star Wars universe to that of its original creator. In Bioware’s Old Republic, not everyone in the Sith Empire is evil, nor is the Republic uniformly good (although the Empire is more evil, on the whole, than the Republic). My Sith Warrior has stumbled upon some atrocities committed by the Republic. Furthermore, anything George Lucas does in the realm of romantic content makes me cringe; Bioware handles it much better!

    1. I agree. Bioware tends to look at the mythos in terms of gray rather than black and white like Lucas did. It allows for more interesting character development and gameplay, I think. My Sage has also come across things the Republic did in the past and she has to decide whether to hide the evidence or let it come out. I like that added layer of development. 🙂

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